PixelHostGuidesHow to configure server.properties
MINICRAFT · CONFIGURATIONNew Guide

How to configure server.properties

The server.properties file contains the basic settings of the Java Edition server. Make changes when the server is stopped, keep a backup of the file and use the documentation that matches your version.

Illustration: How to configure server.properties?
MINICRAFT · PRACTICAL GUIDELINE

At a glance Explore the world's most important name settings, Whitelist, game mode and server visibility.

Make a backup and edit the correct file

Stop the server in the panel and download a backup of server.properties. In many panels, the file can be edited directly in the file manager. Be careful not to change the extension or encoding.

Settings often changed at startup

  • motd — a brief description visible on the server list;
  • gamemode and difficulty — default mode and difficulty level;
  • white-list — access only for added players;
  • max-players — limit visible in the game configuration;
  • view-distance and simulation-distance — view distance and active simulation.

Reduce load carefully

Large view-distances and simulation-distances can charge CPU, memory and disk, especially with multiple players. Change values gradually and test under normal conditions. Do not backup settings from another server without taking into account its power and number of players.

Save and Verify

After editing, run the service and read the logs. Check the server list, game mode, Whitelist access and world behavior. If the server does not start, restore the backup or correct the last change. Some of the options require restarting.

KEY PRINCIPLE

Back up first. Change one thing at a time.

Back up your working files, make a change and check the logs. Changing one thing at a time makes it easier to find the cause of a problem and restore your previous settings.

Back to the knowledge base